

Fixed an issue where using ‘’ (curly brackets) in renaming objects would make these invisible in lists or UI in general.Went through all the trouble in hiring a Nanny only to have your Toddler get sent to Daycare? More than a schedule conflict I imagine having the Nanny show up and there is no Toddler so what does the Nanny do in this case? Do they leave? Do they stay and wait? I must know… However, This should no longer be an issue.Fixed an issue related to flooring glitches while placing the dance floor or crystal clear flooring.So our expert team of Simghostologists has communicated with these Ghosts in the non-physical realm and they have agreed to not break everything all the time. Sometimes Ghosts can be part of our Households if we choose to, however, it is really hard to live with Ghosts that constantly break things, it makes it a bit… unlivable.We fixed an issue that caused this, but let us know if there are new instances. We got word that the camera was malfunctioning and bouncing uncontrollably in some Lots across multiple Worlds.I should not be laughing at this issue as I type it, I should not…

Toddlers will no longer gain negative Sentiments against their parents randomly, especially the Festering Grudge Sentiment.World view Lots that had some off-centered border have been adjusted.You know, I have played many platformers in my lifetime, but do you imagine Sims trying to jump those gaps? I mean, I am called JumpFail for a reason… glad we fixed this one! We also fixed an issue in which if you placed platforms in basement levels and a staircase from the floor to the platforms, it would create this gap or hole in front of the stairs and Sims were not able to route correctly.Platforms will no longer raise in height automatically when creating new walls to intersect part of them.It is all about reconnecting or connecting with what is important. Similarly, other cases of broken families in the Genealogy Panel have been fixed as well. Step-Parent/Child relationships are no longer missing in the Genealogy Panel.Some blush and lipstick opacity sliders are back as they were greyed out.The Lot couldn’t handle that much flavor. Fixed an issue in which setting Lots on Slipshod Mesquite would sometimes generate a crash of the game for some Simmers.Fixed an issue that caused the “Items Removed” pop-up to appear when no items were removed from the game.If your Child Sims suddenly interrupted their computer sessions to draw on the activity table when Inspired, worry not, this should not happen after this update.Wasn’t it odd? Wait… Sleep and Brew Coffee were stuck in a mysterious loop? SUS.
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You want to know how to not make my day, have my coffee brew endlessly but without giving me the coffee! Luckily the issue in-game about the Brew Coffee interaction being stuck has been fixed.Sims stuck sleeping and couldn’t cancel that interaction? Not a product of a sci-fi film as I thought, but I can say that we have fixed this issue, well I hope.Fixed an issue in which traveling didn’t let food expire. Ever wish your food didn’t expire? I know I do, especially when it comes to traveling and coming back to see a fridge in pristine condition, that is a dream… but alas, it is not meant to be in life or in Sims.Fixed an issue in which placing Mirrors directly opposite Doors would create a visual glitch in which walls and borders would disappear around them and well it was quite spooky to be honest, glad we solved that one!.Note that this doesn’t entirely fix simulation lag but it should help and it is a step in a good direction. We made some improvements that should help our Simulation lag, particularly on the usage of some computer interactions like playing BlicBlock, along with fishing interactions, which should make the game perform a bit better.Spin them ‘round, ‘round, Simmers ‘round, ‘round – like a record ‘round, ‘round, ‘round, ‘round. Simmers can now rotate Sims downloaded from the Gallery in Create a Sim.

Sims also use the Lift to go to the top of the slopes and not go “the hard way.”
